One month out from Marvel’s Spider-Man: Miles Morales‘ debut alongside the PlayStation 5, we’re learning some new details about the game’s technical capabilities and the story it’ll follow. The new information comes from a Game Informer cover story that has revealed both impressions on how the game plays on PS5 and some new details on the story.
While we’ve had some details on the game’s 60FPS Performance Mode, the Game Informer impressions reveal more about the higher-quality Fidelity Mode, which runs at 30FPS in 4K and will include ray tracing along with other visual enhancements. On PS5 the game runs without load screens even when fast travelling.
Spider-Man: Miles Morales – Game Informer Impressions
-PS5 Performance Mode: Dynamic 4K/60FPS
-PS5 Fidelity Mode: 4K/30FPS, ray-tracing+other improved visuals
-No load screens, even when fast traveling
-Very impressed with ray-tracing
— Shinobi602 (@shinobi602) October 13, 2020
While the new game is set to showcase both Peter Parker and Miles Morales’ Spider-men, as revealed in past teasers, Miles doesn’t have to share the spotlight as the only playable character in the game. Miles also has his own unique set of animations that are a little sloppier than Peter’s, showing his learning curve as a new Spider-Man.
Other details revealed include the fact that Spider-Man: Miles Morales will include some surprise villains that haven’t yet been announced, with the game featuring even bigger set-pieces than its predecessor. Overall the sequel promises to be more than just a reskin of the 2018 game, with improvements on gameplay and whole new features such as the “Friendly Neighborhood Spider App” that uses the DualSense‘s touchpad.
Spider-Man: Miles Morales will launch for PS4 and PS5 on November 15, with an Ultimate Edition that includes Spider-Man Remastered coming exclusively to the PS5. Check out everything you need to know about pre-orders for all editions of the game.
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